Harmony's Odyssey

A vibrant adventure puzzle game where the modern world mingles with mythology and comedy

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Hexologic

Solve challenging, yet rewarding puzzles, listen to relaxing music and immerse yourself in a beautiful world of Hexologic!

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Trancelation

Dynamic arcade game, set in a neon universe full of fractals and translations!
Boost your memory, develop new skills and beat the scores to become a master of Trancelation!

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Parenting Hero

Created in cooperation with Joanna Faber and Julie King, authors of
"How to Talk so Little Kids Will Listen: A Survival Guide to Life with Children Ages 2-7"

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Welcome
to MythicOwl

MythicOwl is dedicated to creating quality games and applications that inspire players to learn new skills. We love video games and value your time spent behind the screen. We want to encourage everyone to get the best out of their gaming experience, giving our products a creative, educational twist.
Give your mind a peaceful break or boost your brain to the limits, you decide!

I strongly believe education is the key to the future. Our games combine the development of skills with entertainment.

Tomasz Mularczyk - CEO
 
Games
Made by MythicOwl

MythicOwl is dedicated to creating quality games which allow you to improve your abilities.

 
Explore our products
 
About
us

Our team consists purely of people who are passionate about education and gaming. We love to experiment and are very eager to try out new forms. Our games need to be polished in every detail.

 
  • Maja Bartosiewicz
    Education Director

    I love finding new paths, both in the field of education as well as during the mountain trekking. I have degrees in Education and Public Health. In MythicOwl, I am responsible for pedagogycal content. My professional interests include psychology and dietics. I like spending time outside with nature and I am a happy mom & wife.

  • Justyna Kokosa
    Executive Assistant

    After finishing law and international relations studies, I’ve took a part of several start-ups successful kick-offs. Now, with pleasure, I am helping to solve organizational puzzles in MythicOwl. Personally, my passion is singing and the music in its entirety.

  • Tomasz Mularczyk
    CEO

    The CEO and founder of the company is Tomasz Mularczyk who has been developing a publicly traded company Medicalgorythmics as its board member and CTO since it was a small start-up. Earlier he has worked as a game programmer. He is a very happy husband and a father of three.

  • Katarzyna Struczyńska
    Graphic Designer

    I’m a graphic designer with a few years of experience. I’ve been working on board games as well as creating illustrations for Internet magazine. Since 2013 I’m drawing comic book art “Tata Wilkolak”. My portfolio – katarzynastruczynska.pl.

  • Baltazar Jaworek
    Project Manager & Lead Designer

    A hearty skeptic, who spent happy younghood among trees and flowers. Educated in visual arts, passionate to share and create. Strictly focused on every aspect of game development and substantive quality of it.

  • Michał Kamiński
    Marketing Manager

    I do marketing, PR and everything to get people interested in our games. Before deep diving into gaming, I worked with tech clients in media agencies for over 6 years. It wasn’t as exciting as having direct impact on a game promotion and of course, chasing the devs for promo assets! 

  • Alisa Serebrennikova
    2D Artist
    My name is Al and I’m a wizard! I make concept arts, textures and other kinds of witchcraft.

     

  • Kuba Siwek
    Game Developer

    The guy that does C# scripting and thinks he’s cool.

   
Discover our strengths, skills, and abilities
  • improvement

    We love to develop new skills ourselves, so we are very happy to create products which allow players to improve.

  • passion

    Gaming is our passion. We are really putting our hearts into polishing every detail.

  • experience

    The team consists both of the industry veterans as well as hardened indie developers

  • experiments

    We are using the most advanced techniques for game mechanics, programming and education.

 
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us
 
Just drop in whenever you want